God of War Ragnarok PC Review (2025)

Davonte Lee

God of War Ragnarok

God of War: Ragnarok has officially landed on PC, bringing the brutal and emotional Norse saga of Kratos and Atreus to a new platform. Originally released as a PlayStation exclusive in November 2022, the game made its PC debut on September 19, 2024. The port was confirmed during a PlayStation State of Play, and it’s not just a straight conversion—it’s a fully enhanced experience, built to take advantage of powerful PC hardware.

Early benchmarks are impressive: on high-end rigs, players are hitting 120+ FPS at 1440p Ultra settings, while even mid-range builds are maintaining a consistent 60 FPS with plenty of visual fidelity intact. This level of performance combined with graphical customization and ultra-wide support positions the PC version as arguably the definitive way to experience Ragnarok.

One important note for PC gamers: the installation size clocks in at a hefty 190GB. That’s significantly larger than the PS5 version, likely due to uncompressed high-resolution assets, enhanced cutscene rendering, and audio files tailored for PC sound setups. The size might seem daunting, but it’s an indication that this is no stripped-down port—it’s the full, uncompromising package.

This release follows the success of the 2018 God of War PC port, which set a strong precedent for how PlayStation exclusives can transition to PC. With Ragnarök, Sony continues its strategic push into the PC market, providing high-end experiences for gamers who prefer mouse and keyboard—or just want to see Kratos’s beard in 4K with ray tracing enabled.

Everything Included in the God of War Ragnarök PC Version

With the PC launch, players receive the full base game plus all updates and content expansions released post-launch. That includes not only gameplay improvements and balance tweaks, but also the New Game+ mode and the Valhalla DLC—a rogue-lite epilogue that adds hours of additional gameplay and some of the most emotional storytelling in the series to date.

Enhanced PC Features

This isn’t a quick and dirty port. The PC version is loaded with modern features built for enthusiast hardware:

  • Unlocked framerates for high refresh rate monitors
  • Native 4K resolution and beyond with dynamic scaling support
  • Ultra-wide monitor support (21:9 and 32:9 aspect ratios)
  • NVIDIA DLSS 3, AMD FSR 3, Intel XeSS upscaling technologies supported
  • Full control remapping for both keyboard/mouse and controller setups
  • Enhanced texture quality and ambient occlusion options

God of War Ragnarök PC Port Review – A Norse Epic Perfected for PC

God of War Ragnarök has finally arrived on PC—and it’s not just a console game with a new launcher. It’s a masterfully executed port that makes full use of modern PC hardware, giving one of PlayStation’s most cinematic and emotionally resonant experiences a new level of visual and technical depth. Here’s how it stacks up:


Graphics & Visual Fidelity – 10/10

The PC version is nothing short of jaw-dropping. Native 4K support, ultrawide aspect ratios (21:9 and 32:9), unlocked framerates, and advanced upscaling options like DLSS 3, FSR 3, and XeSS bring the nine realms to life in ways that even the PS5 version couldn’t match. Lighting, particle effects, textures, and animations are enhanced across the board. Kratos’ armor gleams, snow kicks up under his boots, and cinematic cutscenes flow seamlessly into gameplay. This is visual storytelling at its finest.


Performance & Optimization – 9/10

On a high-end system, you’ll comfortably hit over 120 FPS at 1440p Ultra settings. Mid-range builds are still getting 60+ FPS with high settings, and the game scales surprisingly well on older GPUs. Load times are almost non-existent thanks to SSD optimization and multithreaded CPU support. There’s a bit of shader stutter when booting up for the first time, but once it caches, it’s smooth sailing. It’s one of the best-performing major PlayStation ports to date.


Controls & Input Support – 9/10

Whether you’re using a DualSense controller, Xbox pad, or keyboard and mouse, the experience is responsive and deeply customizable. Full key remapping is included, and DualSense support over USB retains adaptive triggers and haptics. Mouse and keyboard control actually feels natural for exploration and combat—rare for a third-person action game—and you can switch seamlessly between inputs without restarting.


Content & DLC – 10/10

This isn’t just the base game. PC players get the entire package: the full campaign, all post-launch patches and improvements, New Game+, and the Valhalla DLC, a rogue-lite-style epilogue that dives into Kratos’ internal struggles with heart and depth. Nothing is left out, and it’s all included from day one. It’s a complete edition that feels like the definitive version of the game.


Technical Polish & Stability – 8/10

For most players, the game is stable and runs great. There are a few edge-case reports of crashes or minor bugs, mostly tied to non-standard hardware configurations. The massive 190GB install size might be a hurdle for some, but it reflects the scope and quality of the visual assets. Post-launch support has been strong, with performance and compatibility patches rolling out quickly.


Accessibility & UI – 9/10

Sony’s push for accessibility continues here. High-contrast modes, colorblind filters, subtitle customization, auto-platforming, and more make the game approachable for a wide range of players. The PC-specific UI elements are clean, and the settings menu is intuitive and deep. Whether you want to tinker with every toggle or just jump in and play, the experience is user-friendly.


Final Verdict: 9.3/10

God of War Ragnarök on PC is the gold standard for PlayStation ports. It’s not just the best way to experience one of Sony’s most acclaimed titles—it’s arguably better than the original console version. Gorgeous visuals, rock-solid performance, complete content, and full input flexibility make this a must-play for PC gamers, even if they’ve already played it on PS5.

Kratos and Atreus’ Norse saga is now immortalized on PC—and it’s glorious.

Load times are drastically reduced compared to console thanks to SSD optimization and multithreaded CPU support. For those with newer GPUs, the game takes advantage of advanced shader models, volumetric lighting enhancements, and real-time global illumination tweaks.

DRM and PSN Account Requirements

At launch, the game required a linked PlayStation Network (PSN) account to play, which created complications in regions where PSN accounts aren’t supported. After strong feedback from the community, Sony reversed this policy on January 30, 2025. The game is now fully accessible worldwide without mandatory PSN linkage, and no online connection is required after installation.

Minimum and Recommended System Requirements

Here’s what you’ll need to run God of War: Ragnarok on PC:

Minimum (1080p @ 30 FPS, Low Settings)

  • OS: Windows 10 64-bit
  • CPU: Intel i5-6600K / AMD Ryzen 5 1600
  • GPU: NVIDIA GTX 1060 (6GB) / AMD RX 580 (8GB)
  • RAM: 8GB
  • Storage: 110GB SSD

Recommended (1440p @ 60 FPS, High Settings)

  • OS: Windows 10/11 64-bit
  • CPU: Intel i7-9700K / AMD Ryzen 7 3700X
  • GPU: NVIDIA RTX 3070 / AMD RX 6800 XT
  • RAM: 16GB
  • Storage: 110GB SSD

Steam Deck and Handheld Compatibility

Steam Deck Verified: God of War Ragnarök runs surprisingly well on Valve’s portable PC, with stable 30 FPS at medium settings. Battery drain is considerable due to the game’s intensity, but the experience is solid. Devices like the ASUS ROG Ally and Lenovo Legion Go fare even better, taking advantage of FSR and variable resolution scaling to push 60 FPS gameplay.

DualSense Features on PC

If you plug in a DualSense controller, you’ll unlock full adaptive trigger and haptic feedback support—just like on PS5. Wireless mode strips some of these features down, but it’s still a superior experience to most third-party controllers. Xbox controllers and other gamepads are fully supported with responsive input and vibration.

Implications for Future PlayStation to PC Ports

God of War: Ragnarok is now Sony’s fastest turnaround for a major exclusive coming to PC. The less-than-two-year gap between PS5 and PC release sets a new benchmark and signals Sony’s increasing comfort with the dual-platform model. With Horizon Forbidden West and The Last of Us Part I also on PC, and rumors swirling about Ghost of Tsushima and Spider-Man 2, the trend is clear: PC gamers are no longer an afterthought in Sony’s strategy—they’re a core part of it.

The Ragnarök port shows Sony is willing to go beyond the bare minimum. This isn’t a side dish—it’s the full course, with all the trimmings. If future PlayStation ports follow this same philosophy, the line between console and PC gaming will blur even further.