Control 2 Enters Full Production At Remedy Entertainment

Jason Anderson

Control 2

Remedy Entertainment has officially confirmed that Control 2 is now in full production, marking a major step forward for the sequel to one of the most critically acclaimed action games of the last decade. The Finnish studio, known for its uniquely surreal storytelling and immersive gameplay, revealed this update in its latest financial report—highlighting that Control 2 has successfully exited the pre-production phase and is entering its most intensive development stage.

This highly anticipated sequel is being built using Remedy’s in-house Northlight Engine and will launch on PlayStation 5, Xbox Series X|S, and PC. While a release date hasn’t been announced, projections based on Remedy’s past development timelines place Control 2’s potential release window between late 2026 and early 2027.

What To Expect From Control 2

Remedy has ambitious plans for Control 2, positioning it as a full-fledged action RPG—a significant evolution from the first game’s linear, third-person shooter format. Players can expect:

  • Expanded RPG Mechanics: Deeper character customization, progression systems, and gear management.
  • Larger and More Open Environments: A greater focus on exploration, environmental storytelling, and emergent gameplay.
  • Improved Combat: More refined telekinetic powers and dynamic combat scenarios using upgraded physics and AI systems.
  • Enhanced Visuals and Immersion: Taking full advantage of next-gen hardware capabilities with ray tracing, high frame rates, and improved destructibility.

The shift toward RPG elements mirrors the broader industry trend of merging narrative-heavy gameplay with sandbox mechanics, aligning Control 2 with modern titles like Cyberpunk 2077, Starfield, or Alan Wake 2—which already demonstrated Remedy’s increasing appetite for complexity and scale.

The Remedy Connected Universe Expands

Perhaps even more exciting is Control 2’s place in Remedy’s growing “Connected Universe.” This shared narrative world ties together Control, Alan Wake, and future titles into a larger mythology of supernatural threats and government conspiracies. Remedy’s narrative director Sam Lake has confirmed that Control 2 will deepen the lore first introduced in the original game and will feature stronger links to Alan Wake 2, which released to critical acclaim in late 2023.

Adding fuel to this expansion, Remedy has partnered with Annapurna Pictures to explore potential TV and film adaptations of both the Control and Alan Wake franchises. This transmedia approach is part of Remedy’s long-term strategy to create a franchise that transcends video games.

Development Scope and Timeline

According to Remedy’s 2025 development update:

PhaseStatus
Pre-ProductionCompleted (Late 2024)
Full ProductionOngoing (as of Feb 2025)
Expected LaunchLate 2026 to Early 2027
Team Size75–200 employees

With the development team scaling up significantly, Remedy aims to maintain a tight but ambitious development window of 15 to 26 months.

Meanwhile: FBC: Firebreak Arrives June 2025

While Control 2 remains in development, Remedy is keeping fans engaged with FBC: Firebreak, a four-player co-op multiplayer shooter also set in the Control universe. Launching on June 17, 2025, this game will allow players to dive into missions as agents of the Federal Bureau of Control, battling supernatural anomalies in chaotic, procedurally generated missions.

Though stylistically different from the single-player narrative of Control 2, Firebreak is Remedy’s way of expanding the universe’s lore while experimenting with cooperative gameplay—a first for the studio.


With Control 2 in full swing and the Remedy Connected Universe expanding into multiplayer and potential TV/film adaptations, the franchise is positioning itself as one of the most ambitious and unique in modern gaming. Jesse Faden’s next chapter may still be a couple of years away, but its foundations are being laid now—brick by brick, in a Bureau where reality bends and mystery reigns.

Key Takeaways

  • Control 2 has officially moved from pre-production to full production phase in February 2025, becoming Remedy’s third game currently in full development.
  • The sequel will launch on PlayStation 5, Xbox Series X|S, and PC platforms, though a specific release window remains unannounced.
  • Based on Remedy’s development timelines, fans can expect to see Control 2 released within approximately 15-26 months from the start of full production.

Development Status and Production Details

Control 2’s development journey has reached a significant milestone as Remedy Entertainment advances the highly anticipated sequel. The game has now transitioned from planning phases into active development with established production frameworks.

Full Production Milestone

Control 2 has officially entered full production as of February 2025, marking a critical advancement in the game’s development timeline. This transition indicates that Remedy has completed the conceptual and pre-production phases and is now fully committed to building the game.

The move to full production makes Control 2 the third game in full production at Remedy Entertainment, alongside other significant projects. This demonstrates the studio’s expanded capacity to manage multiple AAA titles simultaneously.

Industry analysts note that entering full production typically means core gameplay mechanics, narrative elements, and technical foundations have been established, allowing the team to focus on content creation and implementation.

Production Readiness and Asset Creation

Prior to entering full production, Control 2 underwent a “production readiness stage” where the development team established the necessary frameworks and tools. During this phase, Remedy verified the velocity of asset creation, ensuring they could efficiently produce game content at the required quality and pace.

The asset creation process for Control 2 likely builds upon the established visual style of the original game while implementing new technological advancements. This includes:

  • Enhanced environmental destruction mechanics
  • Improved physics for the protagonist’s supernatural abilities
  • Next-generation visual effects leveraging current hardware

Remedy’s experience from developing Alan Wake 2 has likely informed their approach to asset production for Control 2, particularly regarding graphics fidelity and performance optimization.

Production Pipelines and Team Structure

Remedy Entertainment has structured its development resources to support multiple projects simultaneously. The Control 2 team operates within the studio’s broader framework, which currently includes teams working on:

  • Control 2
  • Max Payne 1 & 2 remakes
  • A multiplayer Control spin-off (codenamed Condor)
  • Another unannounced project (codenamed Vanguard)

The production pipeline for Control 2 leverages Remedy’s proprietary Northlight engine, which has been enhanced following its implementation in Alan Wake 2. This technological foundation allows for streamlined workflows between different departments.

Cross-team collaboration appears to be a key element of Remedy’s approach, with expertise from the original Control and Alan Wake 2 development teams likely contributing to Control 2’s production process.

Release Platforms and Distribution Strategy

Control 2 will be available across next-generation console platforms and PC with a unique publishing approach. Remedy Entertainment has outlined specific release plans that differ from their strategy with the original Control game.

PlayStation 5 and Xbox Series X|S Support

Control 2 is confirmed for release on both PlayStation 5 and Xbox Series X|S. Unlike the original Control, which later received dedicated next-gen versions, the sequel is being developed specifically for current-generation consoles from the ground up.

This dedicated focus on current hardware means players can expect the game to take full advantage of each console’s capabilities. The PS5 version will likely utilize the DualSense controller’s haptic feedback and adaptive triggers. Meanwhile, Xbox Series X|S owners should benefit from features like Quick Resume and possibly Smart Delivery.

Remedy has not announced any plans for last-generation console versions, suggesting Control 2 will exclusively target the more powerful hardware.

PC Release Plans

On PC, Control 2 will continue Remedy’s established relationship with the Epic Games Store while potentially expanding to other digital storefronts. The original Control initially launched as an Epic Games Store exclusive before eventually releasing on Steam.

The PC version is expected to offer enhanced visual features compared to console versions, including ray-tracing capabilities, DLSS/FSR support, and higher resolution options. Remedy’s games typically provide PC players with extensive graphics customization options.

Hardware requirements haven’t been detailed yet, but given the game has only recently entered full production, these specifications will likely be announced closer to launch.

Self-Publishing and Epic Games Partnership

In a significant shift from the original Control, Remedy Entertainment is self-publishing Control 2 rather than working with 505 Games. This gives the studio greater control over marketing, pricing, and distribution strategies.

Epic Games has formed a publishing partnership with Remedy for Control 2, providing development funding in exchange for certain distribution rights. This arrangement allows Remedy to maintain intellectual property ownership while securing necessary development resources.

The self-publishing approach signals Remedy’s growth as a studio with increased financial independence. By maintaining greater control over the Control franchise, they can better coordinate this release with their other projects, including the Max Payne remakes which are currently in full production.

Storyline, Universe, and Gameplay Innovations

Control 2 builds upon the paranormal foundation of the original game while introducing new narrative elements and gameplay mechanics. The sequel expands the mysterious world of the Federal Bureau of Control and deepens connections to the broader Remedy Connected Universe.

Sequel to the Original Control

Control 2 continues Jesse Faden’s story as the Director of the Federal Bureau of Control (FBC). Following the events at the Oldest House, Jesse now faces new paranormal threats and Altered World Events (AWEs) that challenge her understanding of reality.

The sequel introduces expanded supernatural abilities for Jesse, building upon her telekinetic powers from the original game. Players can expect new ways to manipulate the environment and combat the mysterious Hiss enemies that return in evolved forms.

Remedy Entertainment has confirmed that Control 2 will maintain the distinctive brutalist architecture and reality-bending visuals that made the original game so memorable. The unsettling atmosphere and psychological horror elements remain central to the experience.

The narrative explores deeper mysteries about the Board, the enigmatic entity that communicates with Jesse, and reveals more about her search for answers regarding her brother Dylan’s condition.

Integration with Remedy Connected Universe

Control 2 further expands the Remedy Connected Universe, strengthening ties with Alan Wake 2 and other Remedy titles. The sequel builds on crossover elements previously established through the AWE expansion in the original game.

Players will encounter more references and direct connections to Alan Wake’s story, potentially exploring how the Dark Presence relates to the Hiss invasion. These narrative threads weave together Remedy’s distinct games into a cohesive universe.

New documents and collectibles throughout Control 2 provide additional context for how different paranormal events connect across games. This world-building approach creates a richer experience for fans of both franchises.

The game also introduces new characters with connections to other Remedy titles. Some theories suggest that characters from Alan Wake 2 might make appearances, especially those with ties to government agencies investigating supernatural phenomena.

Expansion Content and The Lake House DLC

The Lake House DLC from the original Control serves as a narrative bridge to the sequel. This separate FBC facility focused on researching the strange properties of a nearby lake has direct storyline implications for Control 2.

The multiplayer Control spin-off codenamed FBC: Firebreak will complement the single-player experience of Control 2. While maintaining separate gameplay, both titles share elements of the same universe and possibly overlapping characters and events.

Remedy plans to release post-launch content that further explores unexplained phenomena within the game world. These expansions will likely follow the format established in the original game, with focused narratives that expand both gameplay mechanics and lore.

Early development information suggests one expansion might explore alternate dimensions or timelines, a concept hinted at but not fully explored in the original game. This could introduce new gameplay mechanics that change how players interact with the world.

Business Performance and Industry Impact

Remedy Entertainment has seen significant financial growth tied to Control 2’s development. The company’s strategic decisions around publishing, budgeting, and technology investments have positioned them for continued success in the competitive gaming market.

Sales Milestones and Profitability

The original Control game achieved remarkable commercial success, selling over 2 million copies since its 2019 launch. This strong performance established it as one of Remedy’s most profitable IPs and provided the financial foundation for developing the sequel.

Remedy reported a 49% increase in revenues for fiscal year 2024, largely attributed to development fees from Control 2. The company’s transition to self-publishing Control 2 marks a significant shift in their business model, allowing them to retain more profit compared to traditional publishing arrangements.

The game’s success has strengthened Remedy’s market position, enabling them to pursue other ambitious projects simultaneously, including the Max Payne remakes which are also in full production.

Development Costs and Budget Management

Control 2’s development benefits from a strategic partnership where Annapurna Pictures is financing 50% of the development budget. This arrangement, finalized in August 2024, helps Remedy manage risk while maintaining creative control.

The game utilizes Remedy’s proprietary Northlight engine, representing a significant long-term investment that reduces licensing costs. Internal technology development also provides technical advantages specific to Remedy’s storytelling approach.

Budget allocation has been carefully managed through different development phases:

  • Concept phase (minimal team)
  • Pre-production (moderate resources)
  • Full production (current phase, largest resource commitment)

Closed Technical Test and Fourth Quarter Outlook

Remedy recently completed a closed technical test for Control 2, gathering valuable player feedback while testing server infrastructure. The test focused on the game’s unique multiplayer elements, marking Remedy’s first significant venture into online gameplay features.

The company projects strong fourth quarter performance as Control 2 advances through development milestones. Investor confidence has grown following the announcement of full production in February 2025.

Analysts expect Control 2 to significantly contribute to Remedy’s financial outlook when it eventually launches. The game now stands as one of three titles in full production at Remedy, alongside the Max Payne 1 & 2 remakes, indicating the studio’s expanded capacity.

Frequently Asked Questions

Fans of Control have many burning questions about the upcoming sequel. Remedy Entertainment has shared some details while keeping others under wraps as development progresses.

What is the expected release date for Control 2?

While Control 2 has officially entered full production as of March 2025, Remedy Entertainment has not announced a specific release date for the game.

The game moved from the “production readiness stage” to full production after completing key development milestones. Based on typical development cycles, players might expect the game within the next 2-3 years, though this remains speculation.

On which platforms will Control 2 be available?

Control 2 is confirmed to release on PlayStation 5, Xbox Series X|S, and PC. Unlike the original game which also appeared on previous generation consoles, the sequel appears to be focusing exclusively on current-generation hardware.

This decision likely allows Remedy to push the technical boundaries without being constrained by older hardware limitations.

What new features can players anticipate in Control 2?

Remedy Entertainment has been tight-lipped about specific gameplay features for Control 2. The original game was praised for its unique telekinetic abilities, transforming environments, and physics-based combat.

Players can reasonably expect enhanced versions of these mechanics along with new powers that expand on the supernatural elements of the Federal Bureau of Control universe.

Will Control 2 continue the story from the original Control game?

While specific plot details remain unconfirmed, Control 2 is expected to continue Jesse Faden’s story as the Director of the Federal Bureau of Control. The original game left several story threads open, particularly connecting to Alan Wake’s universe.

With Alan Wake 2 recently recouping its development costs, Remedy may further develop the connections between these two franchises in the sequel.

Are there any plans for cross-platform compatibility in Control 2?

Remedy Entertainment has not made any announcements regarding cross-platform play or compatibility for Control 2. The original game did not feature cross-platform functionality.

As more games adopt cross-platform features, this remains a possibility, but no official statements have been made on this topic.

Has Remedy Entertainment revealed any teasers or gameplay footage for Control 2?

As of April 2025, Remedy Entertainment has not released any gameplay footage or significant teasers for Control 2. The game has only recently entered full production, making it likely still too early in development for public demonstrations.

Fans should watch for announcements at major gaming events in the coming year, when the first footage might be revealed as development progresses further.